altazimuth startup sequence

there are several methods to initialize the scope with the sky -- they include:
previously initialized + scope not moved,
the instant eyeball initialization - good enough for visual tracking,
tracking initialization,
traditional 2 star initialization

previously initialized + scope not moved:

If the scope was previously accurately initialized and the scope has not been moved since then, pick altazimuth option 'reuse coordinates' at program startup.

If the encoder box has been left on, select 'reuse encoder coordinates' at program startup.  You are set!  If the encoder box was turned off, or if no encoders, then set the altitude and azimuth by
1. center object in eyepiece
2. enter object's coordinates via a data file or if necessary, manually
3. select reset to equat coordinates: this will update the altazimuth coordinates

the instant eyeball initialization - good enough for visual tracking

1. select option to adopt altazimuth alignment at program startup
2. enter best guess altitude and azimuth coordinates where scope is pointing, ie, if scope is horizontal and pointing to the south, enter 0 degrees altitude and 180 degrees azimuth
3. reset to altazimuth coordinates

This gives tracking accuracy good enough for visual purposes.

To improve (assumes that mount is fairly level, that timezone and longitude entered accurately in config.dat file, and that time/date of laptop is correct):
1. center object in eyepiece
2. enter object's coordinates via a data file or if necessary, manually
3. select reset to equat coordinates: this will update the altazimuth coordinates

tracking initialization

1. at program startup, select option to adopt no alignment
2. enter best guess altitude and azimuth coordinates where scope is pointing, ie, if scope is horizontal and pointing to the south, enter 0 degrees altitude and 180 degrees azimuth
3. reset to altazimuth coordinates
4. put handpad mode into init #1
5. enter an object's coordinates (typically a bright star from bstar.dat)
6. center object in eyepiece (use high powered illuminated crosshair eyepiece with barlow for most accurate results)
7. using handpad, init #1
8. put handpad mode into init #2
9. follow object with microstep movements using handpad for a minute or so
10. using handpad, init #2: scope now tracks accurately and can find nearby objects
11. hit shortkey 'i' to display the initialization results and check that the latitude is reasonable
12. continue to follow the object for a few more minutes
13. using handpad, init #2 once again
14. hit shortkey 'a' for altitude offset reset, answering yes
15. the initialization results (shortkey 'i') should show accurate latitude, differing from the real value for the site only by the mount's unlevelness
16. as objects further away from initialization object #1 are slewed to, continue to re-init #2 for increased accuracy of slewing across the sky

traditional 2 star initialization

1. at program startup, select option to adopt no alignment
2. enter best guess altitude and azimuth coordinates where scope is pointing, ie, if scope is horizontal and pointing to the south, enter 0 degrees altitude and 180 degrees azimuth
3. reset to altazimuth coordinates
4. put handpad mode into init #1
5. enter an object's coordinates (typically a bright star from bstar.dat)
6. center object in eyepiece (use high powered illuminated crosshair eyepiece with barlow for most accurate results)
7. using handpad, init #1
8. put handpad mode into init #2
9. enter another object's coordinates (typically a bright star from bstar.dat)
10. center object in eyepiece (use high powered illuminated crosshair eyepiece with barlow for most accurate results)
11. using handpad, init #2
12. hit shortkey 'i' to display the initialization results and check that the latitude is reasonable
13. hit shortkey 'a' for altitude offset reset, answering yes
14. the initialization results (shortkey 'i') should show accurate latitude, differing from the real value for the site only by the mount's unlevelness